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AI Insights · Timothy · July 2024

Top 5 Pixel Games on iOS in Europe Q2 2024

Discover the performance of the top 5 pixel games on iOS in Europe during Q2 2024, including insights on downloads, revenue, and weekly active users.

Top 5 Pixel Games on iOS in Europe Q2 2024

In the second quarter of 2024, the top 5 pixel games on iOS in Europe demonstrated varied performance across downloads, revenue, and weekly active users. Below is a breakdown of their performance.

Tomb of the Mask saw a fluctuating trend in downloads, peaking at approximately 71K in the first week of April and dropping to around 42K by the last week of June. Revenue remained relatively stable, with minor peaks and troughs, reaching about $5.3K in late April and dipping to $4.1K in mid-June. The game's weekly active users hovered around 675K, showing a slight increase towards the end of the quarter.

Color by Number:Coloring Games maintained a steady download rate, starting at 39K in early April and ending at 30K by the end of June. Revenue experienced a gradual decline, starting at $29.4K in the first week of April and decreasing to $25.9K by the last week of June. Weekly active users showed a consistent pattern, averaging around 240K throughout the quarter.

Pixel Art - Color by Number exhibited a steady increase in downloads, beginning at 28K in early April and peaking at 37K by mid-June. Revenue also showed an upward trajectory, reaching $9.3K in the last week of June. The game's weekly active users saw a rise from 427K in early April to approximately 448K by the end of June.

Melon: Sandbox experienced a consistent increase in both downloads and revenue. Downloads grew from 22K in early April to around 30K by the last week of June. Revenue followed a similar trend, starting at $2.1K and peaking at $9.3K by mid-June. Weekly active users also increased steadily, reaching about 588K by the end of the quarter.

Galaxy Attack: Alien Shooter showed a mixed performance with a slight decline in downloads and weekly active users. Downloads started at 22K in early April and ended at approximately 16K by the end of June. Revenue fluctuated, peaking at $42.4K in late May and ending at $30.7K in the last week of June. Weekly active users remained relatively stable, averaging around 165K throughout the quarter.

This data, sourced from Sensor Tower, provides detailed insights into the performance of these top pixel games. For more in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024